Sirius Liu

Sirius Liu

I write code, make things move, and occasionally get lost in games for "research."

AI / MLBlender 3D
AIGCWeb DevLinuxAudio
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Projects

Stuff I've Built

A mix of AI experiments, web projects, and creative side quests. Some are serious, some are just for fun.

AI Gaming Companion — PAIMON

AI Gaming Companion — PAIMON

Final year project: a locally-deployed AI companion that listens to your voice, reads your game screen, and can even take over some controls — like having Paimon, but one that's actually useful.

PythonAIReal-timeVoiceScreen Perception
You're looking at it
This Website

This Website

Built with Next.js 16, React 19, and a lot of tab-switching. The one you're looking at right now.

Next.jsReactTypeScriptTailwindFramer Motion
Technical Blog

Technical Blog

Notes from actual work: Linux setups, AI/ML experiments, and things I had to figure out the hard way. Not a tutorial site — just writing down what I actually did.

BlogLinuxAIGCTechnical Writing
AIGC & Creative Experiments

AIGC & Creative Experiments

Blender, ComfyUI, generative stuff. Less "serious research," more "what happens if I try this." Some of it turned out pretty well.

AIGCBlenderCreative CodingGenerative Art
FYP

My Final Year Project

An AI companion that actually understands what's happening in your game — not a chatbot that recites the wiki.

It Hears You

Understands what you say, even when you're yelling at the screen.

It Watches the Game

Reads the screen in real time and responds to what's actually happening.

Actually Useful

Tactical tips and a bit of emotional support — not just "have you tried restarting?"

AI Gaming Companion Concept

What I'm Building

A real-time AI prototype that proves intelligent companions can genuinely improve how games feel to play.

What I'm Learning

Beyond just making it work — I care about building something clean and maintainable.

Interests

What Actually Keeps Me Up at Night

Games, art tools, and music. These are the things I do when I'm not coding — or sometimes while I'm coding.

Games I Play

Less "research material," more genuine enjoyment. They do influence how I think about design though.

Things I've Made

Blender models, music experiments, game prototypes. Each one taught me something.

About Me

How I Got Here

Interested in too many things, formally trained in not enough of them. That's the honest version.

2021

Tried to install Ubuntu. Accidentally wiped Windows. Kept Linux. Picked up Python, C++, Unity, and UE that year — wanted code to actually move.

2022

Grabbed my first domain and built a Notion site for my club. Went deeper into AI/ML — first model that actually trained.

2023

Picked up web frameworks. Rented my first cloud server, deployed my own site. Started shipping things people could actually use.

2024

Learned Blender — won an award for a college mascot design. Built a cross-platform AI app with voice.

2025

Explored ComfyUI and AIGC workflows. FYP: PAIMON, an AI gaming companion. Delivered a guest lab session for visiting students.

2026

Standing at a crossroads, looking at every possible path — with more options than I can take.

Plenty of paths. Only one to walk...

Say Hello

I want to keep making things with technology — interactive, unexpected, worth experiencing.